Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
20665
?
40606
?
65872
?
40946
?
23410
?
15340
?
32570
?
45282
?
51305
?
39430
Total damage to objectives
20040
25288
11362
33050
7536
5686
42529
6797
9303
2527
Total damage to buildings
7570
2059
3613
8659
3753
579
151
66
4640
1543
Total damage shielded
0
0
0
0
0
283
0
0
3013
0
Total heals on teammates
0
0
0
0
0
638
372
0
0
837

Abilities usage

in numbers

Dragon Strike (Q)

130xpressed

Golden Aegis (W)

106xpressed

Demacian Standard (E)

115xpressed

Cataclysm (R)

21xpressed

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Jarvan IV

Toughest Matchups

These champions counter Aatrox
Karthus
Karthus
56.1%
189 Matches
Teemo
Teemo
55.8%
172 Matches
MonkeyKing
MonkeyKing
53.8%
604 Matches
Udyr
Udyr
53.2%
462 Matches
Zed
Zed
53.1%
160 Matches
Shyvana
Shyvana
52.7%
330 Matches
Fiddlesticks
Fiddlesticks
52.0%
277 Matches
MasterYi
MasterYi
51.7%
619 Matches
Warwick
Warwick
50.3%
626 Matches
Nocturne
Nocturne
50.2%
935 Matches

Skill path

Most popular ability leveling order
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P
Martial Cadence
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Q
Dragon Strike
2
4
5
7
9
?
W
Golden Aegis
3
14
15
17
18
?
E
Demacian Standard
1
8
10
12
13
?
R
Cataclysm
6
11
16

Summoner spell

Most popular spells
?
?
51.0% WR(19699 Matches)
?
?
46.1% WR(516 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.78% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Jarvan IV
?
Sejuani
3.78KDA1.60
0.71%Kill Participation0.53%
31Vision Score33
40,606Damage Dealt32,570
0Max CS Advantage30
3CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead2
Blue74,736G
Difference+10,359G
Red64,377G
?
15,585G
?
16,351G
?
16,158G
?
14,528G
?
12,114G
3,799G
3,595G
1,912G
333G
1,386G
11,786G
?
12,756G
?
14,246G
?
14,861G
?
10,728G
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